This Unity project tells the story of a person’s life through three rooms, representing different stages of growing up:
- Room 1: Childhood – A happy, loving space filled with toys, prepared by caring parents.
- Room 2: Adolescence – A room filled with tension and conflict, capturing the struggles with parents during teenage years.
- Room 3: Independence – A cold, quiet room symbolizing adulthood and living alone, highlighting both freedom and loneliness.
For this project, I handled all coding, Unity build, and texturing. My teammates, Serena, Annie, and Joy, modeled the rooms.
You can explore this project yourself through the attached Unity build.







Development Process




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